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Other Resources for Hackers

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Paul Graham has written an essay called Great Hackers, and another on Undergraduation, in which he speaks much wisdom.
There is a document called How To Be A Programmer that is an excellent complement to this one. It has valuable advice not just about coding and skillsets, but about how to function on a programming team.
He have also written A Brief History Of Hackerdom.
He have written a paper, The Cathedral and the Bazaar, which explains a lot about how the Linux and open-source cultures work. I have addressed this topic even more directly in its sequel Homesteading the Noosphere.
Rick Moen has written an excellent document on how to run a Linux user group.
Rick Moen and I have collaborated on another document on How To Ask Smart Questions. This will help you seek assistance in a way that makes it more likely that you will actually get it.
If you need instruction in the basics of how personal computers, Unix, and the Internet work, see The Unix and Internet Fundamentals HOWTO.
When you release software or write patches for software, try to follow the guidelines in the Software Release Practice HOWTO.
If you enjoyed the Zen poem, you might also like Rootless Root: The Unix Koans of Master Foo.


Status in the Hacker Culture

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Like most cultures without a money economy, hackerdom runs on reputation. You're trying to solve interesting problems, but how interesting they are, and whether your solutions are really good, is something that only your technical peers or superiors are normally equipped to judge.
Accordingly, when you play the hacker game, you learn to keep score primarily by what other hackers think of your skill (this is why you aren't really a hacker until other hackers consistently call you one). This fact is obscured by the image of hacking as solitary work; also by a hacker-cultural taboo (gradually decaying since the late 1990s but still potent) against admitting that ego or external validation are involved in one's motivation at all.
Specifically, hackerdom is what anthropologists call a gift culture. You gain status and reputation in it not by dominating other people, nor by being beautiful, nor by having things other people want, but rather by giving things away. Specifically, by giving away your time, your creativity, and the results of your skill.
There are basically five kinds of things you can do to be respected by hackers:


 
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